> Forest of True Sight > Questions & Answers Reload this Page Death Levelling
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Old Jul 22, 2009, 12:20 PM // 12:20   #1
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Default Death Levelling

I have two questions about this, firstly after reading the guides on how to death level, how to/quickest way ect. none explicitly stated whether or not once you leave the explorable area the monsters level goes back to its original level or not? I assume it does and thus is why the title takes so long to achieve but im not 100% certain so if someone could clarify that for me i would be grateful.

Secondly once you have death leveled your target monsters (i will be doing charr) How much if at all does their damage increase by? I assume it will go up somewhat but as they cannot spend their attribute points does its basic damage go up and skills damage stay the same?

Thanks Stark your answers have helped alot. I appreciate you opinion that its a silly waste of time title however i would rather do this than sit their constantly consuming alcohol, sweets or party items and spening a fortune on them and its the only title im likely to max as i will be afk most of the time and thus wont get bored and give up on it.

Thanks again!

Last edited by Zsar; Jul 22, 2009 at 01:07 PM // 13:07..
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Old Jul 22, 2009, 12:43 PM // 12:43   #2
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Quote:
once you leave the explorable area the monsters level goes back to its original level or not?
yup, everything in an explorable area spawns anew when you enter it, so the charr in the northlands will always spawn at lv8 (lv7 for shamen).

Quote:
once you have death leveled... How much if at all does their damage increase by?
their damage does increase significantly once they've leveled up abit and is definately noticable when they reach the same level as you. also, as you correctly guess their attributes and thus spells do not increase in rank, so the Mind Sparks still only drain 3e with Energy Burn for example.

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i just want to be 100% sure on everything before i start so i know what to expect
honestly, Legendary Defender of Ascalon is a silly time wasting title that takes a HUGE amount of time investment, though thankfully most of it is afk. with regards to death leveling you should really just try it for yourself and after a couple sucessful attempts you should have the hang of it.

good luck
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Old Jul 22, 2009, 03:04 PM // 15:04   #3
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LDOA is actually not a huge time waster - sure it wastes your computer's time, but not yours. I got it fairly quickly by setting it up right before I went to sleep (setup takes like 15 minutes once you get the hang of it) killing the monsters when I got up, setting up again, going to work, and killing the monsters when I get home. Then I can play whatever I want that night, then setup before I go to bed again. Super easy, took a month or so even with my computer occasionally lagging out. Just make sure you don't take any quest rewards until you're level 19 (it'll take you almost all the way to level 20) and go /r if you're not primary ranger (but don't accept the rewards, the quests there allow you to 'try out' each secondary before you choose one) so you can use troll unguent when you're pulling.
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Old Jul 22, 2009, 06:18 PM // 18:18   #4
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I never understood why Arena Net would release a title like this, but make it obtainable in such a strange way to let it's players figure out ways to get it like death leveling.

How are you a defender of Ascalon (a legendary one at that) if you die 4000 times a day, hahahahaha.
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Old Jul 22, 2009, 08:21 PM // 20:21   #5
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Originally Posted by Chrisworld View Post
I never understood why Arena Net would release a title like this, but make it obtainable in such a strange way to let it's players figure out ways to get it like death leveling.

How are you a defender of Ascalon (a legendary one at that) if you die 4000 times a day, hahahahaha.

Agreed

Its a pet hate of mine, titles that are utterly pointless or that no sane character would ever undertake.

Convinced that it was added to win a bet amongst gw staff and that no one would ever go for it.
They lost as many have gone on to claim this title.

Please no death leveling for GW2
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Old Jul 22, 2009, 09:38 PM // 21:38   #6
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actually, the title was only added later in the game, after people have found out about deathleveling. so Anet thought of a way to award those that have spent countless amounts of time into getting lv20 in pre: LDoA
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Old Jul 22, 2009, 09:45 PM // 21:45   #7
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Originally Posted by gremlin View Post
Its a pet hate of mine, titles that are utterly pointless or that no sane character would ever undertake.
True. The amount of Ascalon Guardsmen and Academy Monks that were slaughtered by the hordes I led to the rez shrines probably numbers in the hundreds...
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Old Jul 23, 2009, 12:56 AM // 00:56   #8
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Quote:
Originally Posted by Chrisworld View Post
I never understood why Arena Net would release a title like this, but make it obtainable in such a strange way to let it's players figure out ways to get it like death leveling.
Things worked out the other way round. Users discovered death levelling, and that this could be used to reach level 20.
Anet noticed. and after a bit of to and fro where for a short preiod they stopped monsters being able to level, they reverted them to the way things were, and then created a title.
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